I wanted to talk a little bit about the new physics plugin called Newton. You can download Newton by visiting http://motionboutique.com/en/shop
The plugin is about $250 USD and it looks pretty cool. I think it might be worth checking out. According to their website, Newton interprets each 2D layer as a rigid body in a real environment. Once simulation is completed, animation is recreated in After Effects with standard keyframes.
Some of the listed features of Newton include:
. robust and fast
. simple and intuitive user interface with OpenGL preview
. gravity, collisions, friction, etc.
. support of masks and shapes
. handles different sorts of bodies: static, dynamic, kinematic, etc.
So what is everyone’s thoughts on this new plugin? Are you planning on trying out the plugin for yourself? I am interested to see some of the things people come up with while using this new plugin.
Jasper Thayer is the developer of FinalCutProX.net
He has over 15 Apple Pro Certifications for video editing and special effects including Apple Certified Trainer for Final Cut Pro X and Apple Certified Trainer for Motion 5. Jasper is also an AWS Certified Developer and AWS Certified Solutions Architect.
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